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KS3 Computing

कंप्यूटिंग
वर्ष2024
अवधि17h 36m

ट्रेलर

और भी एक्सप्लोर करें

MovieBox के बाहर भी एंटरटेनमेंट पिक्स

हम casual games और short drama पसंद करने वालों के लिए partner destinations भी दिखाते हैं। किसी भी अनुभव को एक टैप में खोलें।

आपको ये भी पसंद आ सकते हैं

कंप्यूटिंग7.3

KS3 Computing

Signal in catalog

कंप्यूटिंग7.8

KS2 Computing

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कंप्यूटिंग0

Year6 Computing

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कंप्यूटिंग0

Year1 Computing

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कंप्यूटिंग7.9

KS4 Computing

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कंप्यूटिंग0

Year5 Computing

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कंप्यूटिंग0

Year8 Computer Science

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कंप्यूटिंग0

Year7 Computer Science

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कंप्यूटिंग0

Year9 Computer Science

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कंप्यूटिंग0

Year2 Computing

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ड्रामा7.2

KS3 Drama

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Song0

CoComelon

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भौतिकी7.6

SS 3 Physics

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Vehicle Adventures6.8

BabyBus | Learning Vehicles Song | Car Songs | Cars for Kids | Nursery Rhymes | Baby Cartoon

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जीव विज्ञान7.8

SS 2 Biology

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व्यवसाय और वित्त7.6

SS 1 Business & Finance

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नर्सरी राइम्स6.5

BabyBus Best Nursery Rhymes, Kids Songs, and Cartoon for Kids!

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कहानी0

English Fairy Tales @EnglishFairyTales

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गणित7.6

Primary 6 Mathematics

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अंग्रेजी0

Learn English with Movies

Signal in catalog

कार्टून0

JJ & Friends by CoComelon

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जीव विज्ञान0

SSS10 Biology

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कार्टून0

Shapes, Colors, & Music by CoComelon

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अन्य0

Test Your English with TV Series and Movies

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टिप्पणियाँ

10 टिप्पणियाँ

BUSHA_ALMGDOP❤️Jul 10, 2024

In this lesson, we will complete our Tappy Tap App by making the score screen. After this, we will then be given a choice of projects to work on to start building our own apps.

hassan njieJul 10, 2024

In this lesson, we will explore how user input is captured. We will then start to develop our own apps by decomposing the task into more managable steps.

WynMarquezJul 10, 2024

In this lesson, we will spend time developing our apps further. We will use our decomposed steps and success criteria to help continue with this project.

Tayo OduekeJul 10, 2024

In this lesson, we will be introduced to the concept of event-driven programming and applying this paradigm to the app that we started to develop in the previous lesson.

Amadou GadioJul 10, 2024

In this lesson, we will complete and evaluate our app development project. Once our apps are complete, we will evaluate their success, both against our own criteria and by answering a short set of questions.

Vicky SangtaniJul 10, 2024

In this lesson, we will be introduced to the purpose of the unit: to create a mobile app. Over the next two lessons we will develop our first app together "Tappy Tap App" and start by decomposing the problem, using success criteria to help us do this.

Haidy MoussaJul 10, 2024

In this lesson, we will explore the prefixes used for measuring size, such as 'kilo-', 'mega-', 'giga-', and 'tera-'. We will revisit digital computing devices using binary digits to represent all information (including programs).

grace..Jul 10, 2024

In this lesson, we will build upon using a decimal numbering system, in order to draw analogies with how numbers can be represented using binary. We will convert between binary and decimal.

Plam's De Chez ByklyJul 10, 2024

In this lesson, we will grasp what binary digits are by associating them with familiar sets of symbols such as letters and decimal digits. We will solve simple problems that reinforce the connection between (alphanumeric) information and its binary representation.

Lane_y0195Jul 10, 2024

In this lesson, we will complete a set of tasks followed by a puzzle activity that utilises conversion between binary and decimal.